New opportunity

Senior Interactive Vision Model Researcher

Tencent · Singapore

About this role

The Lightspeed Tech Center at Tencent is seeking a Senior Interactive Vision Model Researcher to join their R&D department. This role focuses on advancing the art and science of game development through innovative AI technologies. Responsibilities include designing next-generation video generation foundation architectures, researching long-video generation technologies such as long-context attention and KV Cache compression, and developing high-compression-ratio video tokenizers. The researcher will lead large-scale video pre-training, define data mixture and curriculum learning strategies, explore Scaling Laws, and drive technical roadmap decisions while publishing academic papers. Required Qualifications: Ph.D. in an AI-related field with first-author papers at top-tier conferences; proficiency in diffusion models and autoregressive generation; experience training video/image generation models from scratch; high proficiency in PyTorch and large-scale distributed training; and at least 3 years of relevant research experience with a deep understanding of Video VAE/Tokenizers. Preferred Qualifications: Experience in core industry product R&D, hands-on experience with the latest technologies, and experience leading end-to-end video foundation model projects.

For full details about this role, click “Apply on company site” to view the employer’s original posting.

Skills for this role

Diffusion modelsAutoregressive generationPyTorchDistributed trainingVideo VAEVideo TokenizersComputer VisionGenerative AI

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Get interview-ready for this role

A focused preparation guide, built around this job’s responsibilities and requirements.

✦ AI-generated guide
Preparation suggestions, not the employer’s actual interview questions. Always check the original posting for current requirements.
01

Understand the role

What matters most

  • Architecting Foundation Models for Video Generation

    The core of this role involves designing and iterating on next-generation video foundation architectures. You must demonstrate deep expertise in both diffusion models and autoregressive generation, specifically focusing on how to scale these architectures effectively for high-quality video output.

  • Optimizing Long-Context and Tokenization Efficiency

    A critical priority is solving the computational bottlenecks of long-video generation. This requires advanced knowledge of KV Cache compression, long-context attention mechanisms, and the development of high-compression-ratio video tokenizers to handle multi-resolution and multi-frame-rate data.

  • Leading Large-Scale Pre-training and Scaling Research

    You will be responsible for defining data mixture strategies, curriculum learning, and exploring Scaling Laws. This requires a proven ability to lead end-to-end training projects from scratch using large-scale distributed systems in PyTorch.

Likely challenges to think through

  • Balancing Research Innovation with Product R&D Constraints

    As this role sits within a game development studio, you may face the challenge of aligning cutting-edge academic research with the practical, performance-oriented requirements of game engines. Prepare by discussing how you have previously adapted theoretical model architectures to meet specific product-level constraints or latency requirements.

  • Managing Distributed Training Complexity

    Training foundation models from scratch involves significant infrastructure challenges. You should be prepared to discuss your experience in debugging distributed training, handling hardware-level bottlenecks, and optimizing resource allocation for massive token-scale pre-training.

03

Practice your answers

Technical practice

Architectural Design for Video Generation

What to coverDiscuss the trade-offs between diffusion-based and autoregressive architectures for high-fidelity video generation. Explain how you would design a foundation model architecture that balances temporal consistency with computational efficiency.

Long-Context Attention and KV Cache Optimization

What to coverExplain your approach to managing memory constraints in long-video generation. Detail specific techniques for KV Cache compression or memory-efficient attention mechanisms you have implemented to handle extended temporal sequences.

Video Tokenizer Design Trade-offs

What to coverDescribe the design considerations for a high-compression-ratio video tokenizer. Address how you balance reconstruction quality against the need for compact latent representations suitable for generative modeling.

Large-Scale Distributed Training Strategies

What to coverDetail your experience with large-scale distributed training in PyTorch. Discuss how you handle synchronization, communication overhead, and fault tolerance when training foundation models from scratch.

Scaling Laws in Generative Models

What to coverHow do you empirically determine scaling laws for video foundation models? Explain how you use these insights to define scientific scale-up paths and allocate compute resources effectively.

Data Mixture and Curriculum Learning

What to coverDescribe your methodology for designing data mixture strategies for video pre-training. Explain how you implement curriculum learning to improve model convergence and capability acquisition.

Multi-Resolution and Multi-Frame-Rate Modeling

What to coverHow would you design a unified model capable of handling varying resolutions and frame rates? Discuss the architectural modifications required to maintain performance across these diverse input types.

Evaluating Generative Model Performance

What to coverBeyond standard metrics, how do you evaluate the quality and utility of generated video content? Suggest a framework for comparative experiments to drive technical roadmap decisions.

Behavioural practice

Leading End-to-End Research Projects

What to coverDescribe a time you led an end-to-end foundation model project. Focus on how you managed the research lifecycle, from initial architecture design to final deployment or publication.

Driving Technical Roadmaps

What to coverProvide an example of how you used state-of-the-art research to influence a technical roadmap. Explain how you communicated the trade-offs to stakeholders and gained alignment on the chosen direction.

Navigating Research Challenges

What to coverTell me about a significant technical roadblock you encountered while training a model from scratch. What was the situation, what specific actions did you take to diagnose the issue, and what was the result?

Collaborating Across Research and Product

What to coverDescribe a situation where you had to bridge the gap between academic research and industry product requirements. How did you ensure your research remained scientifically rigorous while meeting practical constraints?

02

Sharpen your knowledge

Topics to prepare

  • Scaling Laws for Generative Models

    Review the empirical relationship between compute, dataset size, and model parameters in video generation. Exercise: Draft a research plan outlining how you would measure performance saturation points when scaling a video foundation model to ensure efficient resource allocation.

  • Long-Context Attention and KV Cache Optimization

    Study mechanisms for handling long-sequence video data, specifically focusing on memory-efficient attention and KV cache compression. Exercise: Compare the trade-offs between different attention variants (e.g., FlashAttention, Ring Attention) in the context of maintaining temporal consistency in long-video generation.

  • Data Mixture and Curriculum Learning Strategies

    Understand how to curate and sequence training data to improve model convergence and generalization. Exercise: Design a curriculum learning strategy for a video foundation model that transitions from low-resolution, short-clip pre-training to high-resolution, long-form generation.

Skills to revise

  • Large-Scale Distributed Training in PyTorch

    Demonstrate proficiency in training models across multiple nodes and GPUs. Exercise: Optimize a PyTorch training script to minimize communication overhead during distributed data-parallel training, specifically addressing bottlenecks in gradient synchronization.

  • Video VAE and Tokenizer Design

    Master the trade-offs between compression ratio, reconstruction quality, and temporal coherence in video tokenizers. Exercise: Analyze the impact of different latent space dimensions and quantization methods on the final visual quality of generated video frames.

  • Diffusion and Autoregressive Model Implementation

    Implement core architectures for both diffusion-based and autoregressive video generation. Exercise: Build a minimal prototype in PyTorch that demonstrates a specific sampling technique or architectural modification relevant to high-fidelity video synthesis.

04

Your preparation checklist

  • Synthesize your research portfolio

    Prepare a summary of your first-author publications in video generation or diffusion models. Be ready to discuss the specific architectural choices, training data strategies, and the impact of your work on the field.

  • Prepare a technical deep-dive on Video VAEs and Tokenizers

    Develop a presentation or discussion points detailing your experience with high-compression-ratio video tokenizers. Focus on the trade-offs between reconstruction quality, compression ratio, and computational efficiency.

  • Review large-scale distributed training methodologies

    Document your experience with PyTorch-based distributed training at scale. Prepare to explain how you have handled challenges related to data parallelism, model parallelism, and training stability in large-scale foundation model projects.

  • Formulate a perspective on long-video generation

    Draft a technical analysis of current long-context attention mechanisms and KV Cache compression techniques. Be prepared to discuss how these technologies can be applied to improve video generation consistency and length.

  • Prepare questions on the Lightspeed Tech Center roadmap

    Draft thoughtful questions regarding the team's current approach to Scaling Laws, their data mixture strategies for pre-training, and how they balance academic research with the practical requirements of game development.

AI-generated from the job information · Prepared Oct 16, 2026 (UTC)Useful preparation, not a guarantee of eligibility or an offer.

Availability last checked: 18 Oct 2026. Status can change after a check; confirm on the employer’s website. Report an issue · Our checking policy

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