About this role
We are seeking a Senior AI Engineer to own client engagements end to end across Physical AI and robotics, from understanding real-world environment constraints to designing and hands-on building of perception and robotics machine learning solutions through delivery. In this solutions-lead role, you will drive the engagement from problem to production, applying computer vision, perception, and 3D geometry to real deployments.
Responsibilities
- Own client engagements end to end including technical discovery, solution architecture, hands-on build, and delivery, acting as the technical authority on feasibility.
- Translate ambiguous real-world problems into concrete perception and robotics ML architectures and lead demos and proof-of-concept scoping.
- Design and build computer vision and perception systems such as detection, segmentation, and pose estimation on the underlying 3D geometry including SE(3), camera models, projection, and coordinate frames.
- Own sensor calibration and fusion including intrinsic/extrinsic, hand-eye, and LiDAR-camera, alongside LiDAR processing like registration, ground segmentation, and object detection.
- Design egocentric data collection pipelines using wrist or head-mounted cameras, depth sensors, and IMUs for robot learning.
- Bridge simulation and deployment through domain randomization, simulation setup, and sim-to-real gap analysis.
- Evaluate, select, and integrate Vision-Language-Action (VLA) models, and fine-tune large pretrained models under data and compute constraints.
- Build supporting services such as agentic loops, REST or gRPC APIs, and PostgreSQL to expose model inference and robotics services.
- Mentor engineers, drive principled diagnostic decisions, and translate current research into practical client implications.
Required qualifications
- Bachelor’s degree in Computer Science, Engineering, or a related field.
Preferred qualifications
- Experience with agentic systems and prompt engineering including tool-use agents and multi-step planners.
- Background in API development with REST or gRPC, Docker, basic CI/CD, and PostgreSQL.
- Familiarity with ROS or ROS2 or equivalent robotics middleware.
- Proficiency in C# for Unity-based simulation and tooling.
- Experience with fine-tuning large pretrained models under data and compute constraints.
- Knowledge of edge or onboard optimization including TensorRT, ONNX, and quantization.
- Background in Reinforcement Learning, RLHF, motion planning, kinematics, or URDF.
- Hands-on experience with robot hardware such as Franka, UR, or Unitree.
- Research orientation including tracking arXiv and forming opinions from first principles.
- Publications, open-source work, or notable projects in robot learning or Physical AI.
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